Co-director Anthony Newman recently talked to a gaming publication about the new upgrade system for upcoming video game sequel The Last of Us Part II.
The Last of Us Part II upgrade system better than ever
In the latest reveal by Newman, he said that the new upgrade system will go beyond boosting player stats, and will players more options to choose from on how to play the game. He confirmed that the upgrade options will have drastic effects on gameplay.
Here is his explanation:
There was so much we really wanted to explore in terms of player strategy. We really wanted to try and double-down on allowing players to express themselves strategically and find their own way to play the game. And so something I’m really thrilled about is the new player upgrade system where rather than having upgrades that are just minor stat booths to different things, we really wanted to have upgrades that potentially unlocked entirely new abilities or just had drastic effects on the way that you played a game.
One totally new ability you can get is holding your breath while aiming to steady your aim. It doesn’t come by default but you can learn it over time. There are entire crafting recipes, like the silencer for the pistol, that you can only learn via the player upgrade system. Or some really extreme upgrades where you can craft two of an item for the same resources. You can craft two trap mines or two smoke bombs for the same resources.
With this new upgrade system, players will be able to go through unique experiences in this sequel.
The game will launch on February 21, 2020. It will be released on PlayStation 4.
Source: GameSpot