Fortnite Update Version 6.02 Introduces New Weapon And Mode

Fortnite Quad Launcher

Popular battle royale video game Fortnite launches its latest update and it comes with a lot of fixes and general updates including some new content.

Fornite new update highlights

One of the highlights of Fortnite’s update version 6.02 is the new limited-time mode Disco Domination that is getting implemented in the Battle Royale mode. This allows 50v50 matchup that will force players to run around the island. They will be looking for dance floors and then emote on them with dance emotes. They need to do a lot of dance emotes though in order to capture that objective and then move on to the next.

There is also a new weapon introduced with the new update called the Quad Launcher. This is a new type of rocket launcher that allows players to shoot four rockets one after the other.

Check out the full notes below:

  • PERFORMANCE
  • We addressed a disk performance issue on Xbox One which was causing buildings and cosmetics to load in slowly. This will also reduce load times.
    Please note: This fix will result in a larger patch download than usual (around 10GB).
  • LIMITED TIME MODE: DISCO DOMINATION
  • Mode Details
  • Two teams of fifty players.
  • Respawning will be turned on until the third (last) storm circle.
  • Five dance floors will appear on the map whenever the storm is not moving.
  • Emoting on a dance floor when no enemies are present will raise a disco ball in the center of the floor, and capture it for your team.
  • The more friendly players dancing on a floor, the faster it will be captured.
  • Once a floor is captured, it will begin filling the team’s “dance bar” on the HUD, until either an enemy stands on it or the current storm timer ends and the storm begins to move. The first team to fill their dance bar to 100% will win the match.
  • The dance floors in the later stages of the match fill the bar more quickly, so don’t give up if your team is behind!
  • It is not possible to build on or over the dance floors, but they can be protected by surrounding them with a fort.
  • Glider redeploy is activated in this mode, press jump while falling to use your glider.
  • This mode uses 50v50 levels of loot and resources.
  • WEAPONS + ITEMS
  • Quad Launcher
  • Fire up to four lobbed rockets in quick succession.
  • Available in Epic and Legendary variants.
  • 80/84 base damage per rocket.
  • 300 unit explosion radius.
  • Can be found in chests, Supply Drops, and Vending Machines.
  • The Port-a-Fortress has returned and can be looted in-game.
  • Port-a-Fortress availability lowered from 2.43% to 1.83%.
  • Loot drop rate adjustments
  • Decreased common Pistol drop chance from 5.8% to 5.47%
  • Increased Epic Bolt-Action Sniper Rifle drop chance from 0.33% to 0.42%
  • Decreased Rare Semi-Auto Sniper Rifle drop chance from 0.92% to 0.71%
  • Increased Epic Heavy Sniper Rifle drop chance from 0.33% to 0.4%
  • Increased Legendary Heavy Sniper Rifle drop chance from 0.07% to 0.13%
  • Decreased Rare Grenade Launcher drop chance from 1.45% to 0.99%
  • Increased Epic Rocket Launcher drop chance from 0.59% to 0.66%
  • Increased Legendary Rocket Launcher drop chance from 0.08% to 0.21%
  • Increased Epic Guided Missile drop chance from 0.11% to 0.2%
  • Increased Legendary Guided Missile drop chance from 0.03% to 0.05%
  • GAMEPLAY
  • Bug Fixes
  • Removed a change that was inadvertently introduced in v6.01 which caused Bonesy to bark more than was intended.
  • Fixed an issue that caused moving circles to be closer to the previous safezone than intended.
  • PERFORMANCE
  • Fixed some hitches on Switch caused by blocking loads of UI data.
  • Increased the texture pool size on Xbox One, which should avoid some issues with blurry textures and improve rendering performance.
  • ART+ANIMATION
  • Skull Trooper styles have a visual issue when viewing the Outfit from the Locker.
  • The Outfit still appears properly in-game.
  • This issue will be fixed next patch.
  • Save the World
  • WEAPONS + ITEMS
  • Noble Launcher has returned to the Weekly Store.
  • Heavy launcher that fires a wave of piercing energy.
  • Can be fired normally for a narrow half tile wide pulse, or charged for a 1 tile wide or 1.5 tile wide blast.
  • Available Wednesday, Oct 10 at 8 PM Eastern Time until Wednesday, Oct 17 at 8 PM Eastern Time.
  • Vindertech Disintegrator Shotgun has returned and is available in the Weekly Store.
  • Energy shotgun that fires an explosive ball of plasma, dealing high damage in a small area.
  • Available Wednesday, Oct 10 at 8 PM Eastern Time until Wednesday, Oct 17 at 8 PM Eastern Time.

Check out the new weapon trailer below:

Source: Official Website