Fallout 76 Implements Update 1.0.1.9 To Fix Bugs And More

Game company Bethesda recently released a brand new update for recently launched online multiplayer video game Fallout 76.

Fallout 76 new update is large

The latest update of the online multiplayer open world video game has a large size, which is exactly 47 GB. The new version is update 1.0.1.9 and it focuses more on performance and stability. It also fixes several issues that came up during launch. Bethesda is planning to launch more updates in the future so that it will have continuous improvements.

Check out the whole patch notes below:

Performance: Several issues have been addressed to resolve hitches during gameplay and other performance issues.

Stability: The Fallout 76 game client and servers have received additional stability improvements.

Xbox: Fixed an issue that could lead to instability on certain menus.

BUG FIXES

ART AND GRAPHICS

Ambient Occlusion: Placed items no longer leave behind shadow outlines after being picked up.

Camera: The game camera now pans more smoothly when the player enters furniture.

Graphics: The cover of Tesla Science magazine Issue 9 no longer appears solid red on pickup, or when inspected.

ENEMIES

General: Fixed an issue in which some enemies could chase the player farther than intended.

Loot: Ghoul and Scorched Officers now correctly drop nuke code pieces upon being killed by a player.

C.A.M.P., WORKSHOPS, AND CRAFTING

Blueprints: Fixed an issue that could cause Blueprints to break into smaller parts after logging out and back in to Fallout 76.

Plans: Paints applied to Power Armor during the Fallout 76 B.E.T.A. will now appear correctly on the items that were painted, and those paints can now correctly be applied to additional sets of Power Armor.

Repair: Fixed an issue that could cause an item to return to a broken state after being repaired.

QUESTS

Bureau of Tourism: The Prickett’s Fort Token Dispenser can now be repaired, and players can no longer walk through it.

PVP

Pacifist Mode: Players with Pacifist Mode enabled who engage in PVP by contesting a Workshop owned by another player will now correctly deal full damage to that player as long as they remain hostile.

Respawn: Choosing the “Respawn” option after dying during PVP combat will now correctly clear any active hostile status toward other players.

Seek Revenge: Cap rewards will now display correctly when choosing the “Seek Revenge” respawn option after being killed by another player.

Seek Revenge: When targeted by another player who is seeking revenge, the reward amount will now display the correct number of Caps that can be earned by killing that player.

USER INTERFACE

Languages: Korean fonts will now be displayed correctly in game menus.

Hotkeys: The “Take Photo” hotkey can no longer be rebound and is now tied to the space bar on PC and the A button on controllers.

Hotkeys: Fixed an issue that could cause the “Take Snapshot” button in Photomode to display an incorrect hotkey.

Social: Fixed an issue that could cause players to disappear from each other’s social menus if two players each sent a friend invite to one another.

Social: Fixed an issue that prevented newly equipped Player Icons from displaying to other players in the Social Menu.

Source: Official Website

Written by
Christian is just your regular gaming joe who likes to get the latest gaming news scoops. He isn’t particularly picky when it comes to genres, but he really loves JRPGs, beat ‘em up games, tactical and strategy, and story driven games. He is currently addicted to card games particularly Unstable Unicorns.

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